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Software Vault: The Gold Collection
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Software Vault - The Gold Collection (American Databankers) (1993).ISO
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LADDATA.001
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1993-07-10
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3KB
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97 lines
; lan data 001
The Level of Certain Discomfort
; level difficulty (0-3)
1,
; width, height,
22, 14,
;walls first
3, 2, 2, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 2, 2, 2, 2, 2, 2, 2, 4,
1, 40, , 1, , , , , , , , , , 1, , , , , , , , 1,
1, , , 1, , 3, 2, 4, , , , , , 1, , 3, 2, 2, 2, 2, , 1,
9, 2, , 1, , 1, , 1, , 2, 2, 2, 2, 7, 8, 5, , , , , , 1,
1, , , , , 1, , 1, , , , , , , 1, , , 3, 2, 2, 2, 10,
1, , 3, 2, 2, 5, , , , 3, 2, 2, 4, , 1, , 3, 5, , , , 1,
1, , 1, , , , , 1, , 1, , , 1, , , , 1, , , 1, , 1,
1, , 1, , 3, 2, 2, 10, , 1, , 2, 5, , 1, , 1, , 3, 5, , 1,
1, , 1, , 1, , , 1, , 1, , , , , 1, , 1, , 1, , , 1,
1, , 1, , 1, , , , , 1, , 2, 4, , 1, , , , 6, 2, 2, 10,
1, , 1, , 1, , , 1, , 1, , , 1, , 1, , 1, , , , , 1,
1, , 6, 2, 7, 2, 2, 5, , 6, 2, 2, 5, , 1, , 6, 2, 2, 4, , 1,
1, , , , , , , , , , , , , , 1, , , , , 1, 41, 1,
6, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 7, 2, 2, 2, 2, 7, 2, 5,
; buildings
; num,
3,
-1, -1, 43,
-1, -1,169,
-1, -1,172,
; secret doors
0,
; 1, 16,
;express squares
0,
; 6, 17, 2, 19,
;messages
1,
2, 3, 1001,
; treasure conditions
;goldnum, goldmin, goldmax
6, 2, 30,
;gemnum, gemmin, gemmax
1, 50, 180,
; now items
;num preset items (x=-1 for random)
0,
; x, y,typ,bas,mod,da#,dad,tim,img,name
; 1, 1, 11,209, 0, 0, 0, 1, 6,Sleep
; 2, 2, 11, 27, 0, 0, 0, 1, 6,Etherealness
;num random items, scatternum
5, 12,
; typ,bas,mod,da#,dad,tim,img,name
1, 2, 1, 1, 6, 4, 2,Small Knife
2, 1, 1, 0, 0, 4, 3,Leather Armor
2, 1, 1, 0, 0, 4, 3,Leather Armor
9, 4, 0, 0, 0, 1, 5,Extra Vision
9,201, 0, 0, 0, 1, 5,Monster Attraction
;tnum fixed monsters
0,
; x, y,img,flgs, wc, ac, da#, die,dtyp, spc, exp, hd, name
; 2, 2, 19, 6, 5, 7, 2, 6, 2, 10, 164, 3,Zap Master
;tnum, scatternum, // of monsters
13, 9,
;#define DAMTYPE_BITE 0
;#define DAMTYPE_CLAW 1
;#define DAMSPECIAL_STR 1
;#define DAMSPECIAL_INT 2
;#define DAMSPECIAL_POISON 3
;#define DAMSPECIAL_HELPSPECS 4
;img,flgs, wc, ac, da#, die,dtyp, spc, exp, hd, name
1, 0, 0, 0, 1, 2, 0, 0, 1, 1,Small Goblin
1, 0, 0, 0, 1, 2, 0, 0, 1, 1,Small Goblin
1, 0, 0, 0, 1, 2, 0, 0, 1, 1,Small Goblin
1, 0, 0, 0, 1, 2, 0, 0, 1, 1,Small Goblin
1, 0, 0, 0, 1, 3, 0, 0, 1, 1,Medium Goblin
1, 0, 0, 0, 1, 3, 0, 0, 1, 1,Medium Goblin
1, 0, 0, 0, 1, 4, 0, 0, 1, 1,Large Goblin
2, 0, 1, 1, 2, 2, 1, 0, 2, 1,Small Orc
2, 0, 1, 1, 2, 2, 1, 0, 2, 1,Small Orc
2, 0, 1, 1, 2, 2, 1, 0, 2, 1,Small Orc
2, 2, 1, 1, 2, 3, 1, 0, 2, 1,Medium Orc
4, 0, 0, 3, 1, 1, 0, 0, 1, 1,Small Bat
4, 0, 0, 4, 1, 1, 0, 0, 1, 1,Small Bat
;playerX, playerY (-1 = random)
1, 1,